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CounterStrike (53)
[Steam] 스팀결제 방법: VISA 해외결제 체크카드

스팀결제는 결제수단만 있다면, 국내결제보다 오히려 더 편하고 간단하다.해외결제가 되는 신용카드나 체크카드를 하나 만들어두면 스팀, 앱스토어, 구글플레이, 해외쇼핑몰 등에서 간편한 결제가 가능하다. 은행에 가면 해외결제가 가능한 체크카드를 발급해준다. 다만 KB국민은행은 해외결제가 가능한 체크카드가 없다고. 스팀은 할인행사를 자주한다. 특히 다음버전이 나오는 시기에 이전버전은 파격할인을 진행하기도 한다.그렇기에 스팀게임을 제 값 주고 사기는 아깝다. 구매하려는 게임이 있다면 할인을 한번 기다려보자. 스팀을 다운받은 후, 아이디가 없다면 가입을. Counter-Strike: Global Offensive: http://store.steampowered.com/app/730/ 이번에 구매하려는 게임은 카운터스..

CounterStrike
윈도우7, 마우스 오버클럭: 폴링레이트/폴링률 500hz 변경방법

주의: 마우스 포트가 죽을 수 있습니다. 최신 게이밍 마우스들은 이미 500Hz 이상을 지원합니다. 이 포스트에서 이야기하고자 하는 폴링레이트/폴링률은 아래의 프로그램으로 측정할 수 있습니다. 이는 FPS게이밍에서 매우 중요한 부분이므로 FPS게이밍에 관심이 있다면 꼭 확인하고 넘어가시길 바랍니다. 폴링(컴퓨터 과학) @Wikipedia 폴링이란 하나의 장치(or 프로그램)이 충돌회피 또는 동기화처리 등을 목적으로 다른장치(or 프로그램)의 상태를 주기적으로 검사하여 일정한 조건을 만족할 때 송수신 등의 자료처리를 하는 방식을 말한다. 이 방식은 버스, 멀티포인트 형태와 같이 여러 개의 장치가 동일 회선을 사용하는 상황에서 주로 사용된다. 서버의 제어장치(or 프로그램)는 순차적으로 각 단말장치(or 프..

CounterStrike
[CS 1.6] 카스 콘픽: kameo.cfg, demo.cfg, lo3.cfg & 640hud7.spr

- Own Counter-Strike 1.6 Config Files & 640hud7.spr- exec *.cfg AUTOEXEC.cfg // AUTOEXEC.cfg #Gambler // kHz ver.7 #club`warcry // http://kameo.biz ex_interp "0.1" cl_updaterate "60" cl_cmdrate "101" rate "24000" gl_max_size "64" cl_dynamiccrosshair "0" cl_rate "20000" cl_crosshair_color "255 255 255" zoom_sensitivity_ratio "1" // maps alias d2 "changelevel de_dust2" alias nuke "rcon changelevel..

CounterStrike
[CS 1.6] 카스, Clan 'GhostDog(고스트독)' History & info

와니형이 이끌었던, 고독이라는 애칭을 가졌던 카운터스트라이크 클랜 고스트독에 대한 짧은 기록입니다. The Counter-Strike Clan 'GhostDog!' IRC Channel: #GhostDog - History - 2000년 Daksal 클랜 창설. 2001년 GhostDog! 클랜으로 클랜명 변경. 2002년 WCG Korean Qualifier 오프라인 4강 (GhostDog! 제로,와니,공수,라푸,오파) 2003년 한빛소프트 Summer League 인천대회 오프라인 8강 (GhostDog! 헬마,와니,공수,똥, 가야) WCG Korean Qualifier 오프라인 8강 (GhostDog! 와니,가야,공수,똥,라푸) 2005년 WCG Korean Qualifier 오프라인 8강 ([om..

CounterStrike
[CS 1.6] 카스, Clan 'Gambler(겜블러)' History & info

많은 서버를 운영했던 카운터스트라이크 클랜 겜블러에 대한 짧은 기록입니다. 현재 오버워치로 활동중인, 카스 국가대표였던 루나틱하이의 매치연습 서버를 지원했었습니다. The Counter-Strike Clan 'Gambler' IRC Channel: #Gambler - History - 2006년 WCG 워해머 우승(2연패, 류경현) Gyunghyun 'SeleCT' Ryoo GBR CS Public Server GBR CS Match Server GBR CS Jump Server http://www.the-Gambler.net/ [218.145.28.80]

CounterStrike
[CS 1.6] 카스 NFD, 슬라이드버그: Slidebug

17. Slidebug: written by faker The slidebug is another no damage fall technique. This technique is similar to the edgebug, but obviously - just like the name is implying - we need a surfable or slideable wall to perform this, not an edge. So how can I do this technique? First of all we need to find an object we can slide/surf on, for example a surf wall or a spike (just like the edges when we tr..

CounterStrike
[CS 1.6] 카스 NFD, 덕버그: Duckbug

rad on kz_6fd_volcano, Duckbug is done at 0:23 16. Duckbug: written by faker The duckbug is another no damage fall technique. We already learnt about edgebugs and jumpbugs, so the duckbug is the third technique that can be used to fall down huge distances without dying. The big advantage of the technique is that it's about two times easier than a jumpbug, but unlike the jumpbug it can't be perfo..

CounterStrike
[CS 1.6] 카스 NFD, 점프버그: Jumpbug

Xtreme-Jumps.eu ROTW #39 kayne on kz_ep_gigablock_b0115. Jumpbug: written by fakerThe jumpbug is, next to the edgebug we learnt in the last chapter, the most famous technique of falling down a pretty long distance without taking any damage and/or dying.Therefore, using this technique gives the jumper a considerable advantage on maps without a health charger. Perhaps the most amazing benefit is t..

CounterStrike
[CS 1.6] 카스 NFD, 엣지버그: Edgebug

Counter-Strike Edgebug Guide by kz-jump$tyle.com14. Edgebug: written by fakerThe edgebug is a glitch in the half-life engine that allows you to fall down without taking any damage and therefore without dying (even on maps that don't have a health button included).To do that you need to hit the exact edge of a block and the edgebug will allow you to "bounce" of it to a lower level without taking ..

CounterStrike
[CS 1.6] 카스, 더블/멀티 카운트점프: Double/Multi Countjump(dcj/mcj)

Double Countjump World Record with 273.631units @ 273 block by round 13. Double/Multi Countjump: written by faker Double or Multicountjumps (DCJ/MCJ) are actually the same technique as a normal countjump, but they have an (or more) additional duck-strafe(s) in their prestrafe. The problem with that technique is that it's harder to perform than a normal countjump, because hitting the ground and s..

CounterStrike
[CS 1.6] 카스, 카운트점프: Countjump

Countjump World Record with 271.252units @ 270 block by fame12. Countjump: written by fakerThe technique countjump (also called CJ) was found and named after Count, a Norwegian kz player. He documented and explained it in quite a big forum thread. The invention of the countjump was one of the most revolutionary steps in the whole history of Kreedz Climbing.This new technique allows you to trick/..

CounterStrike
[CS 1.6] 카스, 하이점프: Highjump

11. Highjump: written by faker Did you ever ask yourself why you have the feeling to be slowing down when doing a higher located jump? Sure, you did notice that. But why is that? What exactly is a highjump and why is it slowing you down if you are getting closer to the edge? First of all we gotta ask ourselves: What is a highjump? The answer is: Every jump with a height of 70+ units is called hi..

CounterStrike
[CS 1.6] 카스, 버니합 롱점프(버니롱점): Bunnyhop Longjump

Bunnyhop Longjump World Record with 248.325units @ 248 block by akseon 10. Bhop Longjump: written by faker Okay people, now it's time to learn a new longjump category! You've just learned what normal- and standup bhops are about and how you can perform and use them. -> Note: Bunnyhop longjumps aka bhop longjumps (or bhoplj) have their own category in our lj record list, just like longjumps, high..

CounterStrike
[CS 1.6] 카스, 롱점프: Longjump

Longjump/LJ: Every jump that is longer than 220 (and therefore can't be done with normal w + jump). However most of the peoples refer to jumps longer than 240 when they talk about Longjumps.롱점프는 220유닛보다 멀리 뛴 모든 점프(따라서 보통 W-점프로 뛸 수 없는)를 말하지만, 많은 사람들은 240유닛 이상의 점프만을 롱점프라 부릅니다.This video shows a recap of how the longjump is done correctly. Thanks to eric saier.   9. Longjump: written by fakerThe Lo..

CounterStrike
[CS 1.6] 카스, 덕스탠드업 버니합: Duckstandup Bunnyhop

This video shows a recap of how the bhop standup is performed correctly. Thanks to saier.Duckstandup Bhops: Another more advanced form of bhopping, taking advantage of a little boost caused by ducking and standing up again, which gives you a little extra speed and heightboost.덕스탠드업 버니합: 덕스탠드업 버니합(韓, 덕스탠딩)은 버니합의 또 다른 더욱 발전된 형태입니다. 약간의 추가 속도와 추가적인 상승을 얻을 수 있는, 덕과 일어서는 동작을 통해 약간의 추진력을 만들어 이용하는 기술입니..

CounterStrike
[CS 1.6] 카스, 버니합: Bunnyhop(bhop)

Counter-Strike Bunnyhop Guide by kz-jump$tyle.com 8. Bhops/Bunnyjumping: written by faker 8.1 Normal Bhopping Bhopping is probably the most important technique in Kreedz, every successful jumper is able to perform powerful and fast bhops. You need to have good bhop skills to beat bhop maps or to get fast times on normal climbmaps by doing several jumps in a bhop combo. Bhopping is way more than ..

CounterStrike
[CS 1.6] 카스, 슬라이딩/서핑(서프): Sliding/Surfing

World-Surf.com ROTW #16 FalleNz0r on surf_road_rage_b2_v1 7. Sliding/"Surfing": written by faker There are a few maps with slide parts included, but don't worry, sliding or surfing is pretty easy to perform. -> Note: The actual surf_ maps out there are played with airaccelerate 100, but "surfs" in KZ 1.6 maps are called slides because they have to be done with default settings (airaccelerate 10)..

CounterStrike
[CS 1.6] 카스, 더블덕: Doubleduck

This video shows a recap of how the Doubleduck is done correctly. Thanks to saier.6. Doubleduck: written by fakerThe Doubleduck is a simple technique which is very easy to learn and allows you to get up edges that are 32 units high or less without jumping. The reason why it's used is simple: you make time on it. When you land from a regular jump you slow down - but when you doubleduck, you don't..

CounterStrike
[CS 1.6] 카스, 프리스트레이프: Prestrafe

This video shows a recap of how the Prestrafe is done correctly. Thanks to saier.5. Prestrafe: written by faker5.1 Prestrafe for Longjumps:The Prestrafe is a technique/moves that accelerates you before you jump off, and allows you to jump farther, just as the Lonjump. You can jump a distance of 239 units without even strafing in the air (~Longjump), if the Prestrafe is performed with precision a..

CounterStrike
[CS 1.6] 카스, 에어스트레이프: Airstrafe

This video shows a recap of how the Airstrafe is done correctly. Thanks to saier. 4. Airstrafes: written by faker No matter if you want to play Kreedz maps successfully or master hard trickjumps on the original maps, you obviously got to improve your movement and learn all the important techniques first. Most people are using “w-strafes” by nature, which means they hold w/their forward key while..

CounterStrike
[CS 1.6] 카스, 패스트런 & 월럽(벽타기, 벽비비기): Fastrun & Wallrub

Normal W Run: 250 units per secondFast Run: ~265 units per secondPress and hold W and turn your mouse to the Left/Right a bit then keep on pressing D/A as fast as you can.패스트런: W버튼을 누른 채 가고자 하는 반대 방향으로 시선을 돌리고, 가고자 하는 방향의 A/D 키를 빠르게 연타합니다.     각도를 크게 돌릴 수록 빠른 연타가 필요하며 대략 260u/s의 속도로 10유닛 이상의 추가 속도를 얻을 수 있습니다.     만약 A/D 연타가 아닌 A/D를 꾹 누른채 달린다면 248u/s의 속도가 나오며 오히려 2유닛을 손해보게 됩니다.패스트런에 추가적으로, "Wallr..

CounterStrike
[CS 1.6] 카스, 무기별 이동속도: CS Weapons Running Speed

1. Weaponspeeds: written by faker Did you know that there is no speed difference if you are running with your handgun instead of your knife? And how about that: Did you know carrying a scout allows you run faster? How about running with a m4 or the famous AK, is it really the same? Here are some facts about weaponspeeds you probably didn't know: Thanks for the original version of this beautiful ..

CounterStrike
[CS 1.6] XJ.eu Kreedz Tutorial by faker: 들어가는 말

[Xtreme-Jumps.eu: Kreedz Tutorial] 이 자료들은 제가 CS 1.6의 막바지에 작성해 이전 블로그, kameo.biz에 담아두었던 자료들입니다. 공식 Kreedz 사이트인 Xtreme-Jumps.eu의 헤드 어드민 faker가 쓴 카운터스트라이크 'Kreedz 튜토리얼'을 정리했습니다. CS:GO와 카스온라인2에서도 NFD를 제외한 기본 틀, 하프라이프 엔진의 특성들은 계속해서 유지되지 않을까 생각해 봅니다. http://xtreme-jumps.eu/ 점프, 카운터스트라이크 1.6: 들어가는 말 카운터스트라이크의 경우 베이스가 되는 하프라이프 엔진의 특성상 공중에서 가속이 가능합니다. 어찌보면 잘못 만든 엔진이지만, 그 덕분에 서프, 롱점프나 버니합 등 다양한 움직임이 가능해 게..

CounterStrike
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